#Fernbus simulator squirrel full
Bit short of change in the till, squire.have you got the thirty two?"įor added interaction, there could be a power gauge that fills when some cheeky, penny pinching miserable old bat asks for a couple of extra sugars and milk cartons that both you and her know full well are going straight in her handbag so that she doesn't have to pay for some when she meets Maureen for a cup of tea in Brighton later on. I've got salt and vinegar, cheese and onion, plain, Scampi Fries or Quavers.", or "Black coffee and a Kit-Kat, that'll be £1.32.
![fernbus simulator squirrel fernbus simulator squirrel](https://i.ytimg.com/vi/eBs6_IosO3Q/hqdefault.jpg)
Hot drinks, cold snacks" every few seconds, with a vast selection of responses, such as "Sorry love, no prawn cocktail. Pressing a button on your controller would cause your character to call out "Tea. Opening and closing doors and pressing a "tickets please" button every few seconds is all well and good, but I think we can all agree that the true excitement and depth of gameplay would come from punting a stainless steal trolley with a boiling vessel, a selection of cold snacks and a tub full those little plastic stirring sticks up and down the aisle.įor an extra challenge, it could have a wonky wheel and only precise, yet delicate control of your trolley would prevent you from losing control of your rig and smashing it into some gangly legged NPC's ankle. Well if we get a guard role in the game, I hope.no, I insist that we get a buffet trolley mode in the game too. But initially, it would be nice to see a small multiplayer mode of perhaps 2-4 players which could include a guard mode and/or the other players operating different services. Ultimately, I would like to see big online servers of for example, 32 players in a lobby.
#Fernbus simulator squirrel driver
This could be the earliest form of Multiplayer as well where one of you is a driver and the other is a guard. So on average it’s about every 3-4 minutes that the train is stopping and the guard opens and closes doors at each station. Look at the service attached London Waterloo to Weybridge which has 21 intermediate stops with a journey time of 75minutes. But if South Western Railway or Northern ever make it to TSW, some of the routes are very intensive with services stopping every few minutes and the guard opening/closing the doors.
![fernbus simulator squirrel fernbus simulator squirrel](https://gaming.tobii.com/wp-content/uploads/2021/02/tourist-bus-simulator-packshot.jpg)
The routes that are available so far, yes guard mode wouldn’t be very interesting because stations are quite far apart. With regards to a guard mode where you get to be the guard, I don’t think I’d use it personally but I can see the appeal:
![fernbus simulator squirrel fernbus simulator squirrel](https://www.simulatorgamemods.com/wp-content/uploads/2019/06/ets2-mammut-tank-complect-v2-4-1-35-x-1.jpg)
This would be operated by the dispatcher in real life to let the driver know when to Close Doors and then give the Right Away.Īnything that effects the core driving experience is welcomed. I would also like to see automatic CD/RA indicators at appropriate stations such as London Paddington for DOO services. Followed by 2 on the buzzer for right away. This could be interesting on traction where driver closes doors but the guard ‘tells’ the driver when to by giving 1-2 on the buzzer. I would like to see an automatic guard mode where on appropriate routes, the doors automatically open/close and the bell/buzzer is automatically given.